Chain Burn Deck Breakdown

Main Deck

Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.

Lava Golem
Lava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

Marshmallon
Marshmallon
Marshmallon
LIGHT 3
Marshmallon
  • ATK:

  • 300

  • DEF:

  • 500


Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.

Swift Scarecrow
Swift Scarecrow
Swift Scarecrow
EARTH 1
Swift Scarecrow
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase.

Effect Veiler
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Chain Strike
    Chain Strike
    Chain Strike
    Spell Quick
    Chain Strike

      Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.

      Forbidden Chalice
      Forbidden Chalice
      Forbidden Chalice
      Spell Quick
      Forbidden Chalice

        Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

        Pot of Duality
        Pot of Duality
        Pot of Duality
        Spell Normal
        Pot of Duality

          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



          Tag(s):

          Accumulated Fortune
          Accumulated Fortune
          Accumulated Fortune
          Trap Normal
          Accumulated Fortune

            Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain.

            Amaze Attraction Cyclo-Coaster
            Amaze Attraction Cyclo-Coaster
            Amaze Attraction Cyclo-Coaster
            Trap Normal
            Amaze Attraction Cyclo-Coaster

              Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY. ● Your opponent: Add 1 "Amazement" monster from your Deck to your hand, and if you do, send this card to the GY. You can only use this effect of "Amaze Attraction Cyclo-Coaster" once per turn.

              Ceasefire
              Ceasefire
              Ceasefire
              Trap Normal
              Ceasefire

                If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.

                Compulsory Evacuation Device
                Compulsory Evacuation Device
                Compulsory Evacuation Device
                Trap Normal
                Compulsory Evacuation Device

                  Target 1 monster on the field; return that target to the hand.

                  Dimension Wall
                  Dimension Wall
                  Dimension Wall
                  Trap Normal
                  Dimension Wall

                    Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.

                    Dust Tornado
                    Dust Tornado
                    Dust Tornado
                    Trap Normal
                    Dust Tornado

                      Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

                      Jar of Greed
                      Jar of Greed
                      Jar of Greed
                      Trap Normal
                      Jar of Greed

                        Draw 1 card.

                        Just Desserts
                        Just Desserts
                        Just Desserts
                        Trap Normal
                        Just Desserts

                          Inflict 500 damage to your opponent for each monster they control.

                          Magic Cylinder
                          Magic Cylinder
                          Magic Cylinder
                          Trap Normal
                          Magic Cylinder

                            When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

                            Ojama Trio
                            Ojama Trio
                            Ojama Trio
                            Trap Normal
                            Ojama Trio

                              Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.

                              Reckless Greed
                              Reckless Greed
                              Reckless Greed
                              Trap Normal
                              Reckless Greed

                                Draw 2 cards and skip your next 2 Draw Phases.

                                Secret Barrel
                                Secret Barrel
                                Secret Barrel
                                Trap Normal
                                Secret Barrel

                                  Inflict 200 damage to your opponent for each card in their hand and for each card they control.

                                  The Transmigration Prophecy
                                  The Transmigration Prophecy
                                  The Transmigration Prophecy
                                  Trap Normal
                                  The Transmigration Prophecy

                                    Target 2 cards in the GY(s); shuffle those targets into the Deck(s).

                                    Threatening Roar
                                    Threatening Roar
                                    Threatening Roar
                                    Trap Normal
                                    Threatening Roar

                                      Your opponent cannot declare an attack this turn.

                                      Trap Dustshoot
                                      Trap Dustshoot
                                      Trap Dustshoot
                                      Trap Normal
                                      Trap Dustshoot

                                        Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                                        Waboku
                                        Waboku
                                        Waboku
                                        Trap Normal
                                        Waboku

                                          You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.

                                          Main: 55

                                          1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
                                          Gorz the Emissary of Darkness
                                          DARK 7
                                          Gorz the Emissary of Darkness
                                          • ATK:

                                          • 2700

                                          • DEF:

                                          • 2500


                                          When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


                                          1 cardLava Golem 1 cardLava Golem
                                          Lava Golem
                                          FIRE 8
                                          Lava Golem
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                                          1 cardMarshmallon 1 cardMarshmallon
                                          Marshmallon
                                          LIGHT 3
                                          Marshmallon
                                          • ATK:

                                          • 300

                                          • DEF:

                                          • 500


                                          Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


                                          3 cardSwift Scarecrow 3 cardSwift Scarecrow
                                          Swift Scarecrow
                                          EARTH 1
                                          Swift Scarecrow
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase.


                                          3 cardEffect Veiler 3 cardEffect Veiler
                                          Effect Veiler
                                          LIGHT 1
                                          Effect Veiler
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                          1 cardBook of Moon 1 cardBook of Moon
                                          Book of Moon
                                          Spell Quick
                                          Book of Moon

                                            Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                            2 cardChain Strike
                                            2 cardChain Strike
                                            Chain Strike
                                            Spell Quick
                                            Chain Strike

                                              Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.


                                              1 cardForbidden Chalice 1 cardForbidden Chalice
                                              Forbidden Chalice
                                              Spell Quick
                                              Forbidden Chalice

                                                Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                                3 cardPot of Duality
                                                3 cardPot of Duality
                                                Pot of Duality
                                                Spell Normal
                                                Pot of Duality

                                                  Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                  Tag(s):

                                                  3 cardAccumulated Fortune 3 cardAccumulated Fortune
                                                  Accumulated Fortune
                                                  Trap Normal
                                                  Accumulated Fortune

                                                    Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain.


                                                    2 cardAmaze Attraction Cyclo-Coaster 2 cardAmaze Attraction Cyclo-Coaster
                                                    Amaze Attraction Cyclo-Coaster
                                                    Trap Normal
                                                    Amaze Attraction Cyclo-Coaster

                                                      Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY. ● Your opponent: Add 1 "Amazement" monster from your Deck to your hand, and if you do, send this card to the GY. You can only use this effect of "Amaze Attraction Cyclo-Coaster" once per turn.


                                                      1 cardCeasefire
                                                      1 cardCeasefire
                                                      Ceasefire
                                                      Trap Normal
                                                      Ceasefire

                                                        If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.


                                                        3 cardCompulsory Evacuation Device
                                                        3 cardCompulsory Evacuation Device
                                                        Compulsory Evacuation Device
                                                        Trap Normal
                                                        Compulsory Evacuation Device

                                                          Target 1 monster on the field; return that target to the hand.


                                                          3 cardDimension Wall 3 cardDimension Wall
                                                          Dimension Wall
                                                          Trap Normal
                                                          Dimension Wall

                                                            Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.


                                                            3 cardDust Tornado 3 cardDust Tornado
                                                            Dust Tornado
                                                            Trap Normal
                                                            Dust Tornado

                                                              Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                              3 cardJar of Greed 3 cardJar of Greed
                                                              Jar of Greed
                                                              Trap Normal
                                                              Jar of Greed

                                                                Draw 1 card.


                                                                3 cardJust Desserts 3 cardJust Desserts
                                                                Just Desserts
                                                                Trap Normal
                                                                Just Desserts

                                                                  Inflict 500 damage to your opponent for each monster they control.


                                                                  2 cardMagic Cylinder
                                                                  2 cardMagic Cylinder
                                                                  Magic Cylinder
                                                                  Trap Normal
                                                                  Magic Cylinder

                                                                    When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                                    2 cardOjama Trio 2 cardOjama Trio
                                                                    Ojama Trio
                                                                    Trap Normal
                                                                    Ojama Trio

                                                                      Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                                                                      3 cardReckless Greed
                                                                      3 cardReckless Greed
                                                                      Reckless Greed
                                                                      Trap Normal
                                                                      Reckless Greed

                                                                        Draw 2 cards and skip your next 2 Draw Phases.


                                                                        3 cardSecret Barrel 3 cardSecret Barrel
                                                                        Secret Barrel
                                                                        Trap Normal
                                                                        Secret Barrel

                                                                          Inflict 200 damage to your opponent for each card in their hand and for each card they control.


                                                                          1 cardThe Transmigration Prophecy 1 cardThe Transmigration Prophecy
                                                                          The Transmigration Prophecy
                                                                          Trap Normal
                                                                          The Transmigration Prophecy

                                                                            Target 2 cards in the GY(s); shuffle those targets into the Deck(s).


                                                                            3 cardThreatening Roar 3 cardThreatening Roar
                                                                            Threatening Roar
                                                                            Trap Normal
                                                                            Threatening Roar

                                                                              Your opponent cannot declare an attack this turn.


                                                                              1 cardTrap Dustshoot
                                                                              1 cardTrap Dustshoot
                                                                              Trap Dustshoot
                                                                              Trap Normal
                                                                              Trap Dustshoot

                                                                                Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                                                3 cardWaboku 3 cardWaboku
                                                                                Waboku
                                                                                Trap Normal
                                                                                Waboku

                                                                                  You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.



                                                                                  CHAIN BURN Decks in OCG








                                                                                  https://ygovietnam.com/
                                                                                  Top